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Chapter 4: Aimless Wondering

  Chapter 4: Aimless Wondering

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  Cyra respawned in the middle of the ruins of her tribe. The sun hung low behind the mountains to the south, its beams shining in such a way that it suggests morning is here. Corpses from both sides lay across the battlefield. Every corpse is lying in a pool of its own blood. Tigers. Humans. It's clear that the tigers did a number on their invaders. Dens across the land are scorched, riddled with arrows, and burned to the ground. The most physical blow, however, is the “death” of her own mother. A bubblification, if she will.

  “Oh, in the name of Lycanthropes, your tribe faired a lot better against the humans than mine did,” Hermes commented from within the Ring of Souls.

  “Shut up!” Cyra growled. “Shut the fuck up!”

  “What? I’m just stating how much better-”

  “I said shut up!” Cyra interrupted, “Or I’ll throw that dumb fuck ring into the lake.”

  “Fine…,” Hermes grumbled, “I’ll shut up.”

  The first thing Cyra did in the wreckage was run around the ruins, looking for her mother. She doesn’t care if she found her mother’s corpse. At least that way, she could cry herself to sleep by her mother. After hours of searching, she had no luck. Her mother is gone. Not like the other corpses. She is physically gone. Including corpse-wise.

  Cyra returned back to the river and roared up into the sky. The roaring soon turned to crying. Her emotions reaching a high she never expected. She ignored the System Window in her vision.

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  [Condition met: The individual “Cyra” has discovered the Skill, “Tiger’s Rage”.]

  [Tiger’s Rage: Upon activation, gives the host +2000 Strength and the Taunt Neutral Affect.

  Cost: 75 Stamina / Cooldown: 1 Wk 0dys 0hrs 0mins 0secs.]

  Eventually, Cyra fell asleep from her crying, only to be killed in her sleep. Now, she once again finds herself in the same black void. Once again, she finds herself in front of three rectangles.

  The first one has a leather chestplate. According to its stats, it gives +20 Health and introduces the Armor Stat by adding 2 to it.

  The second rectangle has a leather tail guard, which gives +10 Health, +3 Armor, introducing that very stat, and +20 Speed Control, also introducing that stat to Cyra’s build.

  The final rectangle contains a leather claw guard. It adds +40 to her Health stat, introduces a Stat that makes the Bleeding effect last longer, called Sharpness by adding +10 to it, but the Speed Stat is subtracted by 20.

  Cyra doesn’t know if she should be relieved or concerned by this “Player” right now, as they forced her to select the one armor that purely benefits her build: the Leather Claw Guard. She feels the unknown force is conditioning her into the Barbarian class, which makes her nervous. In her last death, they attempted to force her into the Ice element. Are they gravitating to the same endgame build?

  Just as Cyra selected the Leather Tail Guard, Lysarra’s shop appeared again. This time, its accompanied by a smithie.

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  [Name: Cyra

  Species: Tiger

  Race: Albino

  Age: Cub (4 days old)

  Lvl: 0 (4/365)

  Health: 500 +40 -> 540

  Strength: 200 + 300 -> 500

  Speed: 1100 - 20 -> 1080

  Stamina: 250 + 300 -> 550

  Mana:

  


      
  • Water: 95.75


  •   
  • Thunder: 183.33


  •   
  • Dark: 125.25


  •   


  Stealth: 400

  Sharpness: 10

  Skills:

  


      
  • Tiger Scratch- Lvl 1 (0/2)


  •   
  • Waterball- Lvl 0 (0/1)


  •   
  • Fruit Dash- Lvl 0 (0/1)


  •   
  • Thunderbolt I- Lvl 1 (0/2)


  •   
  • Tiger’s Rage- Lvl 0 (0/1)(NEW!!!)]


  •   


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